Impact the Labirin: the board game on the student’s numeracy ability

Artigo2024

Deni Dwi Putra; Aan Subhan Pamungkas; Hepsi Nindiasari; Maman Fathurrohman; Anne Porter

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Resumo

This research aims to improve the numeracy abilities of secondary students after using the Labirin: the board game and students' perceptions of mathematics learning using the game. This empirical study research used a one-group pretest posttest design. The research population is all grade-8 students in one of the Islamic public secondary schools (MTsN) in Serang City. The sample is 76 students from two classes as the experimental class who implemented the game in learning mathematics. The instruments used to collect the data are the numeracy ability tests and students' perception questionnaires. Before use, both instruments are tested for validity and reliability. The findings showed that the students' numeracy abilities improved after implementing the game and helped students to learn mathematics easily, especially in whole numbers and fractions. In addition, the student's understanding is also achieved. The implementation of the game also showed that this learning media helps students learn in the classroom and interest in using the game. It can be concluded that, the Labirin: the board game improved the student’s numeracy ability.

Dados da obra

Tipo
Artigo
Periódico
Journal of Research and Advances in Mathematics Education, p. 32-42
Editora
Universitas Muhammadiyah Surakarta
Ano
2024 (2024-01)
Idioma
en
Palavras-chave
numeracy skills; learning media; labyrinth game; the board game; perception
DOI
10.23917/jramathedu.v9i1.3299
ISSN
2503-3697
Acesso
Acesso aberto
Fontes
DOAJ — Directory of Open Access Journals
Na Biblioteca desde
01/10/2026 · verificada em 03/10/2026

Como citar

ABNT
PUTRA, Deni Dwi et al.. Impact the Labirin: the board game on the student’s numeracy ability. Journal of Research and Advances in Mathematics Education, p. 32-42, 2024. DOI: https://doi.org/10.23917/jramathedu.v9i1.3299.

APA

Putra, D. D., Pamungkas, A. S., Nindiasari, H., Fathurrohman, M., & Porter, A. (2024). Impact the Labirin: the board game on the student’s numeracy ability. Journal of Research and Advances in Mathematics Education, 32-42. https://doi.org/10.23917/jramathedu.v9i1.3299

BibTeX
@article{putra2024,
  author = {Putra, Deni Dwi and Pamungkas, Aan Subhan and Nindiasari, Hepsi and Fathurrohman, Maman and Porter, Anne},
  title = {Impact the Labirin: the board game on the student’s numeracy ability},
  year = {2024},
  journal = {Journal of Research and Advances in Mathematics Education},
  pages = {32-42},
  publisher = {Universitas Muhammadiyah Surakarta},
  doi = {10.23917/jramathedu.v9i1.3299},
  language = {en}
}
RIS
TY  - JOUR
AU  - Putra, Deni Dwi
AU  - Pamungkas, Aan Subhan
AU  - Nindiasari, Hepsi
AU  - Fathurrohman, Maman
AU  - Porter, Anne
TI  - Impact the Labirin: the board game on the student’s numeracy ability
PY  - 2024
JO  - Journal of Research and Advances in Mathematics Education
SP  - 32
EP  - 42
DO  - 10.23917/jramathedu.v9i1.3299
LA  - en
ER  - 

Referência gerada automaticamente a partir dos metadados das fontes; confira com o documento original. Baixar BibTeX · Baixar RIS

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