Using Game-Based Learning in Place Value Teaching in Primary School: A Mixed-Method Study

Artigo2022

Ebru Ergül; Mustafa Dogan

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Resumo

This article seeks to determine how game-based mathematics teaching affects students' success when compared with conventional instruction for the place value concept in primary school. The study was carried out with a convergent/parallel mixed-method research design. The study group consisted of 51 second-grade primary school students and their teacher. All research data were collected over a period of four weeks. In the quantitative part of the research, a quasi-experimental design with pretest and posttest control groups was carried out. Quantitative data were obtained with an achievement test specifically prepared for the research. All quantitative data were statistically analyzed using t-test. The qualitative part of the data involved audio and video recordings of students' interactions, teacher's diaries, and semi-structured interview forms collected from 26 second-grade primary school students in the experimental group. Quantitative data were analyzed using content analysis. The results showed that the game-based learning method was more effective than the conventional method. Students better understood the place value concept with gamification. Moreover, they increased their interest and motivation toward mathematics courses. Despite all these findings and the fact that many students declared that they had fun in the process, some students still preferred more traditional methods of teaching. This study was carried out on a new mathematical concept on which the effect of game-based teaching had not been tested before. The highlight of this study is the effectiveness of game-based mathematics teaching on the place value concept.

Dados da obra

Tipo
Artigo
Periódico
International Journal of Progressive Education
Ano
2022
Idioma
en
Palavras-chave
Game Based Learning; Elementary School Students; Grade 2; Mathematics Instruction; Student Motivation; Student Interests; Mathematics Achievement; Foreign Countries; Mathematical Concepts; Cognitive Processes; Psychomotor Skills; Student Attitudes; Elementary School Teachers; Teacher Attitudes
Acesso
Download disponível
Fontes
ERIC — Education Resources Information Center
Na Biblioteca desde
01/10/2026 · verificada em 03/10/2026

Como citar

ABNT
ERGÜL, Ebru; DOGAN, Mustafa. Using Game-Based Learning in Place Value Teaching in Primary School: A Mixed-Method Study. International Journal of Progressive Education, 2022. Disponível em: https://eric.ed.gov/?id=EJ1363998. Acesso em: 5 nov. 2026.

APA

Ergül, E., & Dogan, M. (2022). Using Game-Based Learning in Place Value Teaching in Primary School: A Mixed-Method Study. International Journal of Progressive Education. https://eric.ed.gov/?id=EJ1363998

BibTeX
@article{ergul2022,
  author = {Ergül, Ebru and Dogan, Mustafa},
  title = {Using Game-Based Learning in Place Value Teaching in Primary School: A Mixed-Method Study},
  year = {2022},
  journal = {International Journal of Progressive Education},
  url = {https://eric.ed.gov/?id=EJ1363998},
  language = {en}
}
RIS
TY  - JOUR
AU  - Ergül, Ebru
AU  - Dogan, Mustafa
TI  - Using Game-Based Learning in Place Value Teaching in Primary School: A Mixed-Method Study
PY  - 2022
JO  - International Journal of Progressive Education
UR  - https://eric.ed.gov/?id=EJ1363998
LA  - en
ER  - 

Referência gerada automaticamente a partir dos metadados das fontes; confira com o documento original. Baixar BibTeX · Baixar RIS

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