GAMIFICATION AS A PEDAGOGIC TOOL IN MATHEMATICS TEACHING AND LEARNING

Artigo2023

Ediane de Fátima Jacques; Luis Fernando Lopes; Tania Clemente da Silva

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Resumo

This bibliographical study, presented in the form of an experience report, addresses the use of gamification and games as a pedagogical tool to collaborate in the teaching of Mathematics in the final years of Elementary School. The objective was to analyze the use of technologies, especially digital ones, as a pedagogical resource, with a view to collaborating with the development of students' reasoning, contributing to the construction of knowledge in a creative way. To this end, the activities were developed on the Wordwall and Kahoot websites for classes in the Final Years of Elementary School. It is understood that these activities can be used in a disciplinary, interdisciplinary, and transdisciplinary way, as well as being carried out individually or in groups, with autonomy, protagonism, involvement, creativity, and planning. The results indicate that activities with gamification and games, when carefully planned, favor the narrowing of the real world with the virtual world and can be an alternative tool in the student's development process to collaborate with the teacher in teaching Mathematics as a pedagogical strategy.

Dados da obra

Tipo
Artigo
Periódico
Revista Interinstitucional Artes de Educar, v. 9, n. 1, p. 318-329
Editora
Universidade do Estado do Rio de Janeiro (UERJ)
Ano
2023 (2023-03)
Idioma
en
Palavras-chave
gamificação; jogos; estratégia pedagógica.
DOI
10.12957/riae.2023.69765
ISSN
2359-6856
Acesso
Acesso aberto
Fontes
DOAJ — Directory of Open Access Journals
Na Biblioteca desde
01/10/2026 · verificada em 03/10/2026

Como citar

ABNT
JACQUES, Ediane de Fátima; LOPES, Luis Fernando; SILVA, Tania Clemente da. GAMIFICATION AS A PEDAGOGIC TOOL IN MATHEMATICS TEACHING AND LEARNING. Revista Interinstitucional Artes de Educar, v. 9, n. 1, p. 318-329, 2023. DOI: https://doi.org/10.12957/riae.2023.69765.

APA

Jacques, E. d. F., Lopes, L. F., & Silva, T. C. d. (2023). GAMIFICATION AS A PEDAGOGIC TOOL IN MATHEMATICS TEACHING AND LEARNING. Revista Interinstitucional Artes de Educar, 9(1), 318-329. https://doi.org/10.12957/riae.2023.69765

BibTeX
@article{jacques2023,
  author = {Jacques, Ediane de Fátima and Lopes, Luis Fernando and Silva, Tania Clemente da},
  title = {GAMIFICATION AS A PEDAGOGIC TOOL IN MATHEMATICS TEACHING AND LEARNING},
  year = {2023},
  journal = {Revista Interinstitucional Artes de Educar},
  volume = {9},
  number = {1},
  pages = {318-329},
  publisher = {Universidade do Estado do Rio de Janeiro (UERJ)},
  doi = {10.12957/riae.2023.69765},
  language = {en}
}
RIS
TY  - JOUR
AU  - Jacques, Ediane de Fátima
AU  - Lopes, Luis Fernando
AU  - Silva, Tania Clemente da
TI  - GAMIFICATION AS A PEDAGOGIC TOOL IN MATHEMATICS TEACHING AND LEARNING
PY  - 2023
JO  - Revista Interinstitucional Artes de Educar
VL  - 9
IS  - 1
SP  - 318
EP  - 329
DO  - 10.12957/riae.2023.69765
LA  - en
ER  - 

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