Application of Linear Congruential Generator (LCG) Algorithm in Android Based Mathematics Education Game

Artigo2022

Khalis Abi Perbawa; Diana Diana ORCID

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Resumo

Mathematics is a lesson learned from elementary, junior high, high school to tertiary levels. Many students have a negative attitude towards mathematics because mathematics is considered very boring and is considered the most difficult subject among other subjects, this can cause students to find it difficult to learn mathematics. Of course, the very rapid development of technology cannot be separated from the role of mathematics. Mathematics is a science that is the basis for the development of modern technology. Apart from that, mathematics also has an important role in various aspects of life. Solutions to help students understand mathematics, including through educational games. Educational games are techniques that can motivate and provide a better learning experience. The Linear Congruential Generator (LCG) algorithm is a random number generation method that is widely used in computer programs that utilize linear models. The results showed that the Linear Congruential Generator (LCG) method in the mathematics education game was successfully applied. Based on the results of game testing using questionnaires to students, teachers, and the general public (student guardians), it was found that the application made was included in the "Very Good" category with an average result of 80.55%.

Dados da obra

Tipo
Artigo
Periódico
Jurnal Komputer Informasi dan Teknologi, v. 2, n. 1
Ano
2022 (2022-06-08)
Idioma
en
Palavras-chave
linear congruential generator; random number generation; game-based learning; mathematics education; Android application; student motivation
DOI
10.53697/jkomitek.v2i1.599
ISSN
2807-2561, 2807-2588
Licença
cc-by-sa
Acesso
Acesso aberto
Fontes
OpenAlex
Na Biblioteca desde
01/10/2026 · verificada em 03/10/2026

Como citar

ABNT
PERBAWA, Khalis Abi; DIANA, Diana. Application of Linear Congruential Generator (LCG) Algorithm in Android Based Mathematics Education Game. Jurnal Komputer Informasi dan Teknologi, v. 2, n. 1, 2022. DOI: https://doi.org/10.53697/jkomitek.v2i1.599.

APA

Perbawa, K. A., & Diana, D. (2022). Application of Linear Congruential Generator (LCG) Algorithm in Android Based Mathematics Education Game. Jurnal Komputer Informasi dan Teknologi, 2(1). https://doi.org/10.53697/jkomitek.v2i1.599

BibTeX
@article{perbawa2022,
  author = {Perbawa, Khalis Abi and Diana, Diana},
  title = {Application of Linear Congruential Generator (LCG) Algorithm in Android Based Mathematics Education Game},
  year = {2022},
  journal = {Jurnal Komputer Informasi dan Teknologi},
  volume = {2},
  number = {1},
  doi = {10.53697/jkomitek.v2i1.599},
  language = {en}
}
RIS
TY  - JOUR
AU  - Perbawa, Khalis Abi
AU  - Diana, Diana
TI  - Application of Linear Congruential Generator (LCG) Algorithm in Android Based Mathematics Education Game
PY  - 2022
JO  - Jurnal Komputer Informasi dan Teknologi
VL  - 2
IS  - 1
DO  - 10.53697/jkomitek.v2i1.599
LA  - en
ER  - 

Referência gerada automaticamente a partir dos metadados das fontes; confira com o documento original. Baixar BibTeX · Baixar RIS

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