Game-Based Learning and Gamification Technologies in the Preparation of Future Mathematics Teachers

Artigo2023

Peter Vankúš ORCID

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Resumo

Our paper advocates the preparation of future mathematics teachers for the use of game-based learning and gamification technologies. For this purpose, we created a university course that is dedicated to familiarizing the students with basic concepts of game-based learning and gamification and to conveying direct experience with their use. We support the concept and activities in this course by the positive results of the research on the opinions of 115 students. We hope that the positive results and our description of the course will be an inspiration for the broader incorporation of game-based learning and gamification technologies into the training of future mathematics teachers. Limitations of our research are the research sample, we investigated students’ reactions only at the author’s home university. Therefore, in the future, the research could be done with a broader sample and studying more in detail the students’ beliefs related to game-based learning and gamification before and after the course to get a better view of their development.

Dados da obra

Tipo
Artigo
Periódico
International Journal of Interactive Mobile Technologies (iJIM), v. 17, n. 11, p. 53-67
Editora
kassel university press
Ano
2023 (2023-06-07)
Idioma
en
Palavras-chave
game-based learning; gamification; mathematics teacher education; pre-service teachers; university course design; student perceptions; educational technology
Temas
Formação de Professores de Matemática
DOI
10.3991/ijim.v17i11.39227
ISSN
1865-7923
Licença
cc-by
Acesso
Download disponível
Fontes
OpenAlex
Na Biblioteca desde
01/10/2026 · verificada em 03/10/2026

Como citar

ABNT
VANKÚŠ, Peter. Game-Based Learning and Gamification Technologies in the Preparation of Future Mathematics Teachers. International Journal of Interactive Mobile Technologies (iJIM), v. 17, n. 11, p. 53-67, 2023. DOI: https://doi.org/10.3991/ijim.v17i11.39227.

APA

Vankúš, P. (2023). Game-Based Learning and Gamification Technologies in the Preparation of Future Mathematics Teachers. International Journal of Interactive Mobile Technologies (iJIM), 17(11), 53-67. https://doi.org/10.3991/ijim.v17i11.39227

BibTeX
@article{vankus2023,
  author = {Vankúš, Peter},
  title = {Game-Based Learning and Gamification Technologies in the Preparation of Future Mathematics Teachers},
  year = {2023},
  journal = {International Journal of Interactive Mobile Technologies (iJIM)},
  volume = {17},
  number = {11},
  pages = {53-67},
  publisher = {kassel university press},
  doi = {10.3991/ijim.v17i11.39227},
  language = {en}
}
RIS
TY  - JOUR
AU  - Vankúš, Peter
TI  - Game-Based Learning and Gamification Technologies in the Preparation of Future Mathematics Teachers
PY  - 2023
JO  - International Journal of Interactive Mobile Technologies (iJIM)
VL  - 17
IS  - 11
SP  - 53
EP  - 67
DO  - 10.3991/ijim.v17i11.39227
LA  - en
ER  - 

Referência gerada automaticamente a partir dos metadados das fontes; confira com o documento original. Baixar BibTeX · Baixar RIS

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