7-Day Math: A Mobile Visual Novel Game for Mathematics Education

Artigo2023

Jennie Florensia; Alethea Suryadibrata ORCID

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Resumo

Mathematics has a lot of negative stigma in society caused by the delivery of less interactive learning materials that makes many people not interested in studying mathematics. Educational games can be an option to create an interactive learning media. This study aimed to develop a mobile visual novel game for mathematics subjects, especially definite integral in order to increase interest in learning mathematics. Visual novel is used as a media to emphasise interactivity by delivering a story inside a game. This research investigates the level of immersion and behavioural intention to use using Hedonic-Motivation System Adoption Model (HMSAM). Evaluation was conducted using questionnaires with 46 students as respondents. The results showed that the application was able to increase students’ interest in learning mathematics. This is indicated by the level of behavioural intention to use of 84.28% which states that students strongly agree that the game is able to increase the reusability of the application. In addition, the game obtained 82.09% for the immersion aspect, showing that students alsostrongly agree that the game is able to make the players get carried away.

Dados da obra

Tipo
Artigo
Periódico
International Journal of Interactive Mobile Technologies (iJIM), v. 17, n. 06, p. 197-205
Editora
kassel university press
Ano
2023 (2023-03-21)
Idioma
en
Palavras-chave
mathematics education; definite integrals; game-based learning; student interest in mathematics; immersion; behavioral intention; Hedonic Motivation System Adoption Model
Temas
Cálculo
DOI
10.3991/ijim.v17i06.36545
ISSN
1865-7923
Licença
cc-by
Acesso
Download disponível
Fontes
OpenAlex
Na Biblioteca desde
01/10/2026 · verificada em 03/10/2026

Como citar

ABNT
FLORENSIA, Jennie; SURYADIBRATA, Alethea. 7-Day Math: A Mobile Visual Novel Game for Mathematics Education. International Journal of Interactive Mobile Technologies (iJIM), v. 17, n. 06, p. 197-205, 2023. DOI: https://doi.org/10.3991/ijim.v17i06.36545.

APA

Florensia, J., & Suryadibrata, A. (2023). 7-Day Math: A Mobile Visual Novel Game for Mathematics Education. International Journal of Interactive Mobile Technologies (iJIM), 17(06), 197-205. https://doi.org/10.3991/ijim.v17i06.36545

BibTeX
@article{florensia2023,
  author = {Florensia, Jennie and Suryadibrata, Alethea},
  title = {7-Day Math: A Mobile Visual Novel Game for Mathematics Education},
  year = {2023},
  journal = {International Journal of Interactive Mobile Technologies (iJIM)},
  volume = {17},
  number = {06},
  pages = {197-205},
  publisher = {kassel university press},
  doi = {10.3991/ijim.v17i06.36545},
  language = {en}
}
RIS
TY  - JOUR
AU  - Florensia, Jennie
AU  - Suryadibrata, Alethea
TI  - 7-Day Math: A Mobile Visual Novel Game for Mathematics Education
PY  - 2023
JO  - International Journal of Interactive Mobile Technologies (iJIM)
VL  - 17
IS  - 06
SP  - 197
EP  - 205
DO  - 10.3991/ijim.v17i06.36545
LA  - en
ER  - 

Referência gerada automaticamente a partir dos metadados das fontes; confira com o documento original. Baixar BibTeX · Baixar RIS

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