Design of a Digital Ethnomathematics Module Based on Augmented Reality: A Study on Geometric Concepts Through the Exploration of the Mande Karesemen for Elementary Schools
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Resumo
This study presents the design of a digital ethnomathematics module using augmented reality (AR) to enhance the learning of geometric concepts for elementary school students, integrating local cultural elements from the Mande Karesemen at Keraton Kesepuhan, Cirebon. Employing the ADDIE (Analysis, Design, Development, Implementation, Evaluation) model, the research focuses on developing an interactive module that aligns with students’ cognitive development and curriculum standards, specifically targeting 4th and 5th-grade students. The module incorporates threedimensional (3D) models of cultural artifacts, enabling students to explore and visualize shapes, symmetry, area, and perimeter in a culturally contextualized manner. The AR feature allows students to engage with the historical and cultural aspects of the Keraton Kesepuhan, experiencing architectural designs that embody geometric concepts. Additional features include AR-based virtual tours, narrated instructions, gamified quizzes, and offline accessibility, fostering a deeper connection between mathematical concepts and cultural heritage. By facilitating active exploration, the module helps bridge the gap between abstract mathematical principles and tangible, real-world examples. This innovative approach addresses challenges in elementary mathematics education by improving student engagement, understanding, and cultural awareness through an immersive and meaningful learning experience, making mathematics more relevant and accessible to students by incorporating their local culture and heritage into the learning process.
Dados da obra
- Tipo
- Artigo
- Periódico
- KnE Social Sciences, v. 10, n. 12, p. 59-68
- Editora
- Knowledge E DMCC
- Ano
- 2025 (2025-06-20)
- Temas
- Acessibilidade, Currículo, Etnomatemática, Geometria
- DOI
- 10.18502/kss.v10i12.18862
- ISSN
- 2518-668X
- Licença
- https://creativecommons.org/licenses/by/4.0
- Acesso
- Metadados apenas
- Fontes
- Crossref
- Na Biblioteca desde
- 01/10/2026 · verificada em 03/10/2026
Como citar
ABNT
MAHARBID, Dian Anggraeni et al.. Design of a Digital Ethnomathematics Module Based on Augmented Reality: A Study on Geometric Concepts Through the Exploration of the Mande Karesemen for Elementary Schools. KnE Social Sciences, v. 10, n. 12, p. 59-68, 2025. DOI: https://doi.org/10.18502/kss.v10i12.18862.
APA
Maharbid, D. A., Herman, T., Agustin, M., & Riyana, C. (2025). Design of a Digital Ethnomathematics Module Based on Augmented Reality: A Study on Geometric Concepts Through the Exploration of the Mande Karesemen for Elementary Schools. KnE Social Sciences, 10(12), 59-68. https://doi.org/10.18502/kss.v10i12.18862
BibTeX
@article{maharbid2025,
author = {Maharbid, Dian Anggraeni and Herman, Tatang and Agustin, Mubiar and Riyana, Cepi},
title = {Design of a Digital Ethnomathematics Module Based on Augmented Reality: A Study on Geometric Concepts Through the Exploration of the Mande Karesemen for Elementary Schools},
year = {2025},
journal = {KnE Social Sciences},
volume = {10},
number = {12},
pages = {59-68},
publisher = {Knowledge E DMCC},
doi = {10.18502/kss.v10i12.18862}
}RIS
TY - JOUR AU - Maharbid, Dian Anggraeni AU - Herman, Tatang AU - Agustin, Mubiar AU - Riyana, Cepi TI - Design of a Digital Ethnomathematics Module Based on Augmented Reality: A Study on Geometric Concepts Through the Exploration of the Mande Karesemen for Elementary Schools PY - 2025 JO - KnE Social Sciences VL - 10 IS - 12 SP - 59 EP - 68 DO - 10.18502/kss.v10i12.18862 ER -
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