An Exploratory Holistic Analysis of Digital Gamification in Mathematics Education
0 visualizações desta ficha 0 acessos ao texto completo Contagem real do Portal desde 25/09/2026; tráfego comum, sem testes; quem desativa o rastreamento no navegador não é contado.
Resumo
This paper presents an explorative holistic analysis of digitally-constructed gamification processes in mathematics education. The main aim of this study is to identify the key issues, intentions and trends by examining peer-reviewed publications using a combination of social network analysis (SNA), computerized lexical analysis and content analysis. Research findings indicate that there is a growing trend in gamification in mathematics education (GIME) research. GIME is mostly employed in primary school level. It was also found that, numbers is the most gamified math topic. Another research finding reveals that the researchers mostly use gamification to improve mathematical problem-solving, math achievement and math performance apart from the motivation and engagement. According to SNA findings, the most strategic terms in GIME research are as follows; geometry, fractions, mobile-learning, gender-studies, human-computer interaction, intelligent tutoring systems and tangible user-interfaces. GIME research is mostly influenced by USA and Brazil hence, the developing countries have an increasing interest in GIME research. Finally, findings on general research discourse implies that the general discourse among the sampled papers is positive. The findings obtained in this study may be useful to improve mathematics education by mapping a research agenda for researchers and educators with the exploration of potentials of GIME research.
Dados da obra
- Tipo
- Artigo
- Periódico
- Journal of Educational Technology and Online Learning
- Ano
- 2021
- Idioma
- en
- Palavras-chave
- Mathematics Instruction; Teaching Methods; Educational Technology; Technology Uses in Education; Game Based Learning; Elementary Secondary Education; Mathematics Skills; Mathematics Achievement; Mathematical Concepts; Concept Formation; Educational Research; Geographic Location; Research Methodology; Sampling; Foreign Countries
- Temas
- Geometria, Resolução de Problemas
- ISSN
- EISSN-2618-6586
- Acesso
- Download disponível
- Fontes
- ERIC — Education Resources Information Center
- Na Biblioteca desde
- 01/10/2026 · verificada em 03/10/2026
Como citar
ABNT
YIG, Katibe Gizem; SEZGIN, Sezan. An Exploratory Holistic Analysis of Digital Gamification in Mathematics Education. Journal of Educational Technology and Online Learning, 2021. Disponível em: https://eric.ed.gov/?id=EJ1307834. Acesso em: 5 nov. 2026.
APA
Yig, K. G., & Sezgin, S. (2021). An Exploratory Holistic Analysis of Digital Gamification in Mathematics Education. Journal of Educational Technology and Online Learning. https://eric.ed.gov/?id=EJ1307834
BibTeX
@article{yig2021,
author = {Yig, Katibe Gizem and Sezgin, Sezan},
title = {An Exploratory Holistic Analysis of Digital Gamification in Mathematics Education},
year = {2021},
journal = {Journal of Educational Technology and Online Learning},
url = {https://eric.ed.gov/?id=EJ1307834},
language = {en}
}RIS
TY - JOUR AU - Yig, Katibe Gizem AU - Sezgin, Sezan TI - An Exploratory Holistic Analysis of Digital Gamification in Mathematics Education PY - 2021 JO - Journal of Educational Technology and Online Learning UR - https://eric.ed.gov/?id=EJ1307834 LA - en ER -
Referência gerada automaticamente a partir dos metadados das fontes; confira com o documento original. Baixar BibTeX · Baixar RIS
Obras relacionadas
Obras do acervo corrente com mais temas em comum.
-
Improving the Process of Understanding the Representation of Spatial Shapes Through the Problem-Based Learning Model Assisted by Ethnomathematics in Junior High School Students
Prisma Sains: Jurnal Pengkajian Ilmu dan Pembelajaran Matematika dan IPA IKIP Mataram, v. 14, n. 3 · DOI 10.33394/j-ps.v14i3.20774
-
O número π na prática: proposta investigativa e experimental para o ensino de geometria no ensino fundamental
UEPB — Programa de Pós-Graduação Profissional em Matemática - PROFMAT
-
As tecnologias digitais no ensino de matemática segundo a BNCC
South Florida Journal of Environmental and Animal Science, v. 6, n. 1 · DOI 10.53499/sfjeasv6n1-048
Em verificação -
EXPLORANDO A GRANDEZA ÁREA POR MEIO DE DOBRADURAS: UMA EXPERIÊNCIA NO ENSINO DE MATEMÁTICA
Simpósio Ciência, Ambiente e Formação - SCAF
-
De la fórmula al sentido: estrategias didácticas para fortalecer la comprensión matemática y la resolución de problemas en EGB Superior y Bachillerato
Polo del Conocimiento, v. 11, n. 07 · DOI 10.23857/pc.v11i7.12201