Procedural generation of problems for elementary math education

Artigo2021

Yi Xu; Roger Smeets; Rafael Bidarra

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Resumo

Mathematics education plays an essential role in children’s development, and there are many online applications aimed at supporting this process. However, manually creating math problems with a variety of textual and visual content is very time-consuming and expensive. This article presents a generic approach for procedural generation of mathematical problems, including their corresponding textual representations. The content generation process consists of two phases: abstract math problem generation and text generation. For the generation of abstract math problems, we propose a generic template-based method that operates across a variety of difficulty-levels and domains, including arithmetic, comparison, ordering, mathematical relationships, measurement, and geometry. Subsequently, we propose a multi-language adaptive textual content generation pipeline to realize the generated abstract math problems into semantically coherent text questions in natural language. A workflow time gain evaluation shows that the system yields an average time saving of 56%. Further, human expert evaluation of this approach indicates that the content it generates is sensible and solvable for primary school students.

Dados da obra

Tipo
Artigo
Periódico
International Journal of Serious Games, v. 8, n. 2
Editora
Serious Games Society
Ano
2021
Idioma
en
Palavras-chave
Procedural content generation; math problem generation; mathematics education; online education
Temas
Geometria, Tecnologias Digitais
DOI
10.17083/ijsg.v8i2.396
ISSN
2384-8766
Acesso
Acesso aberto
Fontes
DOAJ — Directory of Open Access Journals
Na Biblioteca desde
01/10/2026 · verificada em 03/10/2026

Como citar

ABNT
XU, Yi; SMEETS, Roger; BIDARRA, Rafael. Procedural generation of problems for elementary math education. International Journal of Serious Games, v. 8, n. 2, 2021. DOI: https://doi.org/10.17083/ijsg.v8i2.396.

APA

Xu, Y., Smeets, R., & Bidarra, R. (2021). Procedural generation of problems for elementary math education. International Journal of Serious Games, 8(2). https://doi.org/10.17083/ijsg.v8i2.396

BibTeX
@article{xu2021,
  author = {Xu, Yi and Smeets, Roger and Bidarra, Rafael},
  title = {Procedural generation of problems for elementary math education},
  year = {2021},
  journal = {International Journal of Serious Games},
  volume = {8},
  number = {2},
  publisher = {Serious Games Society},
  doi = {10.17083/ijsg.v8i2.396},
  language = {en}
}
RIS
TY  - JOUR
AU  - Xu, Yi
AU  - Smeets, Roger
AU  - Bidarra, Rafael
TI  - Procedural generation of problems for elementary math education
PY  - 2021
JO  - International Journal of Serious Games
VL  - 8
IS  - 2
DO  - 10.17083/ijsg.v8i2.396
LA  - en
ER  - 

Referência gerada automaticamente a partir dos metadados das fontes; confira com o documento original. Baixar BibTeX · Baixar RIS

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