Resumo

Mathematics learning in Brazilian public schools faces persistent challenges, particularly in relation to students’ mastery of the four basic operations. Traditional methods have often failed to generate interest or engagement, highlighting the need for alternative strategies such as mathematical games. This research analyzes the importance of using games in the mathematics classroom as resources that foster motivation, socialization, and problem-solving. The study adopted a qualitative approach in the form of a case study with sixth-grade students from a public school in Caucaia, Ceará, Brazil. The subjects were selected through convenience sampling, as this group represented students in a critical stage of mathematical development who frequently experience difficulties with arithmetic. Data collection included classroom application of the games Stop Math and Mental Bingo, a student questionnaire, and participant observation. Analysis was conducted through Bardin’s Content Analysis in three stages: game exploration, practical application, and reflection. The results showed that 83% of the students reported feeling motivated by the games, most considered the activities easy to perform, and observations indicated higher levels of concentration, participation, and interaction during lessons. These findings confirm that playful methodologies can strengthen learning of basic operations and make mathematics teaching more engaging, particularly in under-resourced public schools.

Dados da obra

Tipo
Artigo
Periódico
Journal of Instructional Mathematics, v. 6, n. 2, p. 85-95
Ano
2025 (2025-11-28)
Palavras-chave
mathematical games; mathematics education; elementary school; basic arithmetic operations; student motivation; playful learning; public schools; low-income schools; sixth grade; classroom engagement
Temas
Resolução de Problemas
DOI
10.37640/jim.v6i2.2452
ISSN
2722-2179
Licença
cc-by-sa
Acesso
Download disponível
Fontes
OpenAlex
Na Biblioteca desde
01/10/2026 · verificada em 03/10/2026

Como citar

ABNT
SANTIAGO, Paulo Vítor da Silva; ARAÚJO, Francisco Cleuton de; ARAÚJO, Rosângela da Silva do Amaral De. Games in Mathematics Teaching: A Practice with Didactic Resources in the Final Years of Elementary School. Journal of Instructional Mathematics, v. 6, n. 2, p. 85-95, 2025. DOI: https://doi.org/10.37640/jim.v6i2.2452.

APA

Santiago, P. V. d. S., Araújo, F. C. d., & Araújo, R. d. S. d. A. D. (2025). Games in Mathematics Teaching: A Practice with Didactic Resources in the Final Years of Elementary School. Journal of Instructional Mathematics, 6(2), 85-95. https://doi.org/10.37640/jim.v6i2.2452

BibTeX
@article{santiago2025,
  author = {Santiago, Paulo Vítor da Silva and Araújo, Francisco Cleuton de and Araújo, Rosângela da Silva do Amaral De},
  title = {Games in Mathematics Teaching: A Practice with Didactic Resources in the Final Years of Elementary School},
  year = {2025},
  journal = {Journal of Instructional Mathematics},
  volume = {6},
  number = {2},
  pages = {85-95},
  doi = {10.37640/jim.v6i2.2452}
}
RIS
TY  - JOUR
AU  - Santiago, Paulo Vítor da Silva
AU  - Araújo, Francisco Cleuton de
AU  - Araújo, Rosângela da Silva do Amaral De
TI  - Games in Mathematics Teaching: A Practice with Didactic Resources in the Final Years of Elementary School
PY  - 2025
JO  - Journal of Instructional Mathematics
VL  - 6
IS  - 2
SP  - 85
EP  - 95
DO  - 10.37640/jim.v6i2.2452
ER  - 

Referência gerada automaticamente a partir dos metadados das fontes; confira com o documento original. Baixar BibTeX · Baixar RIS

Obras relacionadas

Obras do acervo corrente com mais temas em comum.

Acessibilidade

As escolhas valem em todas as páginas internas e ficam só neste navegador. Atalho: tecla de acesso 5.

Perfis rápidos

Ajustes

Sobre a acessibilidade do Portal